My experience

In my career I have worked in multiple full-stack teams, delivering on highly complex projects in fast-paced environments, development and testing infrastructure upgrades for modern web applications with >50K active users.

  • Jan 2024 - Present
    Autodesk Flow Logo

    Autodesk Flow

    Full Stack Developer (Intermediate)

    • Spearheaded the design and development of the Permissions feature for Autodesk’s strategic innovation product in M&E, Flow Platform, working closely with a Principal SWE, Product Managers, QA, collaborating across 3 different teams while providing support to three teammates throughout its implementation
    • Led the design and implementation of six GraphQL API endpoints, contributing to the design of six more
    • Enhanced testability and reliability by designing an extensible interface for external GraphQL API integration, introducing mocking capabilities for application-level testing
    • Eliminated release-blocking issues and improved system stability and performance by identifying and reporting three critical race conditions across eight services
  • Aug 2023 - Jan 2024
    Autodesk ShotGrid Logo

    Autodesk ShotGrid

    Full Stack Developer (Intermediate)

    • Developed a preview version of a highly flexible integration of Autodesk Flow and ShotGrid, allowing charter customers to seamlessly view and edit assets created in Maya, Moxion and Houdini
    • Collaborated with the Data Model team to resolve release-blocking issues with OAuth authentication and add functionality to the GraphQL API
    • Substantially optimized developer workflows by crafting custom scripts for HTTP interaction recordings regeneration and auth token retrieval, and presented refactor opportunities to the team using UML diagrams
  • May 2022 - Aug 2023
    Autodesk ShotGrid Logo

    Autodesk ShotGrid

    Software Engineer (Part-time)

    • Developed a highly customizable web-based project management app for >50K artists in the entertainment industries, specifically VFX, animation, and film production
    • Improved the stability of the developer facing JS infrastructure, resulting in an 11x faster build script runtime by optimizing the usage of Webpack and ESLint/Prettier
    • Upgraded to Node.js v16, resulting in a further ~200% improvement in the speed of build/test scripts and fixing 46% of vulnerabilities.
  • Sep 2021 - May 2022
    Autodesk ShotGrid Logo

    Autodesk ShotGrid

    Full Stack Developer Intern

    • Fixed complex UI bugs and extended the functionality of core UI components using Karma for unit/integration tests and Cypress for end-to-end testing
    • Collaborated with a squad to deliver an Earliest Testable Product and an MVP of a strategic feature, allowing saving and restoring page settings using React/Storybook on the front-end and Ruby on Rails on the back-end