My experience
In my career I have worked in multiple full-stack teams, delivering on highly complex projects in fast-paced environments, development and testing infrastructure upgrades for modern web applications with >50K active users.
- Jan 2024 - Present
Autodesk Flow
Full Stack Developer (Intermediate)
- Spearheaded the design and development of the Permissions feature for Autodesk’s strategic innovation product in M&E, Flow Platform, working closely with a Principal SWE, Product Managers, QA, collaborating across 3 different teams while providing support to three teammates throughout its implementation
- Led the design and implementation of six GraphQL API endpoints, contributing to the design of six more
- Enhanced testability and reliability by designing an extensible interface for external GraphQL API integration, introducing mocking capabilities for application-level testing
- Eliminated release-blocking issues and improved system stability and performance by identifying and reporting three critical race conditions across eight services
- Aug 2023 - Jan 2024
Autodesk ShotGrid
Full Stack Developer (Intermediate)
- Developed a preview version of a highly flexible integration of Autodesk Flow and ShotGrid, allowing charter customers to seamlessly view and edit assets created in Maya, Moxion and Houdini
- Collaborated with the Data Model team to resolve release-blocking issues with OAuth authentication and add functionality to the GraphQL API
- Substantially optimized developer workflows by crafting custom scripts for HTTP interaction recordings regeneration and auth token retrieval, and presented refactor opportunities to the team using UML diagrams
- May 2022 - Aug 2023
Autodesk ShotGrid
Software Engineer (Part-time)
- Developed a highly customizable web-based project management app for >50K artists in the entertainment industries, specifically VFX, animation, and film production
- Improved the stability of the developer facing JS infrastructure, resulting in an 11x faster build script runtime by optimizing the usage of Webpack and ESLint/Prettier
- Upgraded to Node.js v16, resulting in a further ~200% improvement in the speed of build/test scripts and fixing 46% of vulnerabilities.
- Sep 2021 - May 2022
Autodesk ShotGrid
Full Stack Developer Intern
- Fixed complex UI bugs and extended the functionality of core UI components using Karma for unit/integration tests and Cypress for end-to-end testing
- Collaborated with a squad to deliver an Earliest Testable Product and an MVP of a strategic feature, allowing saving and restoring page settings using React/Storybook on the front-end and Ruby on Rails on the back-end